I have been trying to create some "halo like" objects in the new Povray by
using the media command, but I cannot seem to get a media type (like a
sphere) to render with the "feathered edge" that a halo has. The edge of a
halo beautifully fades into its background, but a media's edge seems to end
somewhat abruptly. Is there any way to make the a media "feather" the edge
like the old halo does?
Does anyone have a good example of same?
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